Wolfenstein enemy territory scripts
- Wolfenstein enemy territory scripts mod#
- Wolfenstein enemy territory scripts archive#
- Wolfenstein enemy territory scripts mods#
- Wolfenstein enemy territory scripts zip#
- Wolfenstein enemy territory scripts download#
I previously wrote about how I set up Nginx with include files, which greatly improves maintainability of nginx configuration.
Setting up a server with a well-designed structure can be very helpful for maintenance. A well organized file structure on the server Various files in the server folder, ordered alphabetically, mixed functionality. The amount of damage each tick of poison dealsĪllow player to player private communicationĮnables usage of shortcuts in chat messagesĮnable Shrub like shoving with +activate'ĭefault 0, 1+ to enable where 1+ is the distance to shove.Managing servers with a lot of files or addons, and functionality can get confusing, when you have a ton of files mixed together in one folder. Time in milliseconds for multikill registrationĪllow lieutenants to supply grenade packs g_msg5 = "This is my message" for exampleĭefault 0, 0 = console, 1 = chat, 2 = center print The amount of grenades a Medic spawns with The amount of throwable knives a player can have Note: a default.cfg in the map config directory is loaded in cases where a map specific config does not exist The directory in which to load map specific configsĮxample: g_mapconfigs "mapconfigs" will search for omnibot/mapconfigs The amount of grenades a Lieutenant spawns withĭisplay the amount of ammo a teammate currently has The amount of damage a thrown knife deals Headshots, thrown knives, and some explosions instantly gibĪllow kicking of Airstrike cannisters and / or grenades
Wolfenstein enemy territory scripts download#
The http server for windows clients to download maps fromĪn alternate game mode where all players use an unscoped mauser. If a player has a helmet, headshot damage is reduced to 20. Optional override of default goomba damageĭefault 0, #: g_goombaDmg 999 for instagib at all fall distances Simulate fps movement advantages for 125 or 333 fpsĭefault 0, 1 = disable recapturing of checkpoints When enabled, Medics and Lt's will drop packs when gibbed requires map_restartĮnable dragging of corpse using +activate Supply classes other than lieutenants with binocularsĭefault 0, 1 to enable. G_announcer 7 enables all messages / sounds 0 = off, 1 = easy, 2 = medium, 3 = hard, 4 = random per botĬVARS Server Vars Extra Clips Īdd extra clips to players when they spawnĮnables the usage of the /giveammo # command
Wolfenstein enemy territory scripts mods#
One way is to start Wolfmp.exe, then select options / mods / omnibot. Note that for linux, the file extension is.
Wolfenstein enemy territory scripts mod#
Copy the qagame library from the with_lua folder to the omnibot mod folder (replacing the existing qagame). If set with the console, a map_restart is required.Ĭopy the lua library from the with_lua folder to the RTCW root directory that contains the game executable ( wolfmp.exe / wolfmp ). Alternatively, you can start the game and set the value in the console /seta omnibot_path /usr/local/games/wolfenstein/omi-bot for example. It must be set to the exact path of the omni-bot folder. Once extracted, the omnibot_path must be set in either the server config or wolfconfig_mp.cfg.
Wolfenstein enemy territory scripts zip#
It is recommended that the zip be copied to the games root folder as a user with root priveledges (default is /usr/local/games/wolfenstein).
Wolfenstein enemy territory scripts archive#
Unzip the archive to your Return to Castle Wolfenstein folder. The mod is installed in two locations an omnibot folder for the game folder and an omni-bot folder which contains the bot dll as well as waypoints and scripts. Right aligned overlays for fps, kills, spree, speedometer, and ping.
Supply self ( for medics and lieutenants ).Call for supplies ( medic packs and ammo ).63 fully supported maps (complete waypoints / scripts).Complete bot support has been added using the Omni-Bot framework and some general modifications have been made to the 1.4 SDK. RTCW:Omnibot is a modification for Return to Castle Wolfenstein Multiplayer.